#pragma once

#include <vld.h>

#include "BeanieIncludes.h"
#include "BeanieDefines.h"
#include "BeanieEnums.h"

class FpsFramework
{
private:
	int m_fps;
	int m_fcount;
	unsigned long m_fstart;
public:
	int init();
	int update();

	int getFPS(){return m_fps;}
	int* ptrFPS(){return &m_fps;}
};